Map animation studio

Put your story
on the map.

Build animated map stories with camera moves, highlights, and labels. Open the full editor running on your computer.

Open local studio

Explore the full studio

The full local studio supports the workflows below. Project storage and rendering run on your computer when you open the local studio.

Camera moves and timeline

Use top-down, fly-to, orbit, or cinematic sweep transitions. Set where each move starts and ends, adjust its duration, and scrub the timeline to preview the timing.

Map styles and highlights

Switch between light, dark, and satellite basemaps. Group countries into scenes and use fills and borders to direct attention as the story moves across the map.

Travel routes and annotations

Draw a route or import a GPX track. Add labels, arrows, images, and map icons to explain where things happened and how locations connect.

Motion stickers and 3D models

Browse animated stickers by category or search for a specific overlay. Place 3D objects on the map to illustrate vehicles, buildings, and landmarks in a scene.

Historical maps and changing borders

Explore the historical boundary layers included in the editor. Animate territorial changes across scenes to show how a boundary shifts over time.

Script to Video and AI Assistant

Paste a script or begin with a template, then review the generated scene breakdown. Use the AI Assistant to suggest edits and continue refining the project on the timeline.

Projects and snapshots

Keep separate timelines for different stories. Save a snapshot before experimenting so you can restore an earlier edit if you need it.

Preview and export

Preview a landscape or vertical frame, choose the export settings, and render the timeline to MP4 for your video editor or publishing workflow.

From map to motion in the full studio

Set the scene

Choose a basemap and frame the locations you want to show.

Build the timeline

Sequence camera moves, add labels, and highlight the areas that matter.

Render your video

Preview your timing, then export the finished sequence as an MP4.

Start the studio on your computer

Use your full Contourframe checkout. Install Python and FFmpeg, then run these commands from the checkout root.

python3 -m venv .venv
source .venv/bin/activate
python -m pip install -r requirements.txt
python -m uvicorn main:app --app-dir server --host 127.0.0.1 --port 8000

Keep the terminal open and select Open local studio. Use the same localhost address each time so the browser can find its saved settings.